Books for MMORPG Players

A list of books for the online gamer by Felix Flauta.

Entries are alphabetical by book title, ignoring articles such as "The" or "A"

Book Title and Author Character Link

Description

ISBN

date updated

Across the Nightingale Floor (Tales of the Otori, Book 1) by Lian Hearne Takeo

Tomasu's family among the Hidden, a religious, peaceful tribe, is murdered by the Tohan, who harass the Hidden wherever and whenever they can. He is rescued by the Lord Otori, who renames him as Takeo, after his own lost brother. Soon, Takeo realizes that he has abilities and powers that are from his real family, known as The Tribe. To achieve his revenge, he trains to use his powers to cross Lord Iida's nightingale floor, an almost magical floor that is built to sound out whenever a footstep crosses it.

Paperback

ISBN-10: 0142403245
ISBN-13: 978-0142403242

updated 28 March 2007

The Amulet of Samarkand book 1 of the Bartimaeus Trilogy by Jonathan Stroud Bartimaeus

Bartimaeus is a djinni summoned by a boy out for revenge on an older, more powerful wizard. Though Bartimaeus successfully achieves the one task set to him, the young wizard cannot know the consequences of this action.

The result is magical mayhem in modern London as the snarky Bartimaeus narrates this story about the misuse of power and wizardry.

Sometimes it's just good to read how it all goes from the other side of the pentagram.

Hardcover

ISBN-10: 078681859X
ISBN-13: 978-0786818594updated 03 April 2007

updated 03 April 2007

The Dark is Rising from the Dark is Rising Sequence by Susan Cooper Will Stanton

 

At age 11, Will Stanton is the last of the Old Ones fighting for the Light. He finds this out on his birthday as he also learns his task: to seek out the six signs of power and restore them in the fight against the rising Dark.

Even though he knows things such as magic, he is the sign-seeker and so his role would be to find important things in the fight against the Dark. Thus, I have labeled him a scout as that's one of the scout's primary functions: moving things around.

Paperback
ISBN-10: 1416949658
ISBN-13: 978-1416949657

Ender's Game by Orson Scott Card Ender

Ender Wiggins is a third child in a world that only allows for two children, and he's also the last hope for mankind. He's talented, just as his brother and sister were before him, but in order to defeat an alien species he has to be much more than that. So before he even becomes a teenager, Ender is launched into space to learn combat training at The Battle School with other children culled from around the world.

Even at the age of six, Ender is different. As he becomes involved in The Battle School challenges it becomes clear that Ender is meant to lead. And as those around him improve, the challenges only become harder.

Paperback

ISBN-10: 0812550706
ISBN-13: 978-0812550702

updated 03 April 2007

It by Stephen King Stuttering Bill

In Derry, children disappear.

George, Stuttering Bill's brother, disappears one day to a creature living beneath the sewers. Bill's stutter becomes more pronounced, but the lost brother later gives him the resolve to join up with other children, they're seven in all, to go into the sewers after months of dealing with the creature's threats and the normal everyday terrors such as bullies and families.

When they get older, they forget. And only when the killings start again do they start to remember more than 20 years later. Though Stuttering Bill is not the only one to summon them, he is the one to bring them together. And in 20 years, they have forgotten much of the power that comes with youth..

The book slingshots between both ages as the characters are just remembering what happened when they were children.

A book of friends is entirely suited to the RPG gamer as successful gaming circles require teamwork in order to be successful at raids and missions.

Paperback

ISBN-10: 0451169514
ISBN-13: 978-0451169518

updated 03 April 2007

Lankhmar: Tales of Fafhrd and the Gray Mouser vol. 1 by Frizt Leiber

Fafhrd

The Gray Mouser

Fafhrd is a barbarian of the Cold Waste. He has pirated the seas and promised himself to someone in his village. But when he meets Vlana, fugitive and dancer from the cities, he sees a way to find what he truly seeks—civilization.

The Gray Mouser loses his wizard master, gains his revenge, and takes his girl to the city to survive. He's your typical jack of all trades, except he seems to be best at close quarters and the arts of thieving. He represents the city dweller in contrast to Fafhrd's barbarian (yet refined) nature.

This first volume starts slow as it introduces both Fafhrd and The Gray Mouser in separate stories, but picks up the pace once the two characters meet in Lankhmar, the city of thieves. These two aren't your heroic adventurers, but that was intentional. Leiber created a "realistic" duo of men, who drink too much, work for hire, and discover fantastic things about the world of Nehwon, much of it unwittingly.

Paperback

ISBN-10: 1565048741
ISBN-13: 978-1565048744

updated 03 April 2007

The Looking Glass Wars by Frank Beddor Alyss

Alyss of Wonderland must survive the bloody coup that the exiled Queen of Hearts enacts against Wonderland, a place where imagination comes to life. She flees the war through the assistance of her personal guard, the Hatter Madigan, and survives in England where no one believes her tale of Wonderland.

Meanwhile, her loyal Alyssians fight to depose the Queen.

While the novel is about Alyss's own return from exile, the novel suffers in that Alyss is almost completely helpless and reliant on her subjects for the decade long span that the book covers. Thus, it's more interesting to read about Hatter Madigan's many swords than it is to read about Alyss's struggles in "regular" England.

If nothing else, a gamer would be interested in the novel because it presents an alternate, combat heavy vision of what Wonderland would be like. As gamers, the technical workings of novels are interesting as we see in them possible game mechanics and plotlines, and this novel can be skimmed just for that purpose.

Hardcover

ISBN-10: 0803731531

updated 28 March 2007

Nausicaa of the Valley of the Wind vol. 1 by Hayao Miyazaki Nausicaa

Nausicaa's world is a wasteland and her people are survivors on the edge of that wasteland. At some point the world suffered a terrible apocalyptic event that left much destroyed and the forests became mutated into dangerous places for dangerous creatures. Nausicaa represents one of the forces left on earth who seek to change the order of things. In the meantime, however, she must pilot her people's gunship in a pointless war, fight off the Princess Kushana who seeks something that Nausicaa is hiding, and deal with intelligent giant insects.

This was originally published in Japan as a manga, and has made it to the United States as both a DVD and as a translated work.

updated 02 April 2007

Sabriel by Garth Nix (Abhorsen Trilogy, Book 1) Sabriel

Sabriel attends a school in Ancelstierre where she learns various skills, including magic. Magic is weakened in that land, but to the north lies the Old Kingdom where Free Magic thrives. Because she is a necromancer, she sees and brings the spirits of the dead to rest. When her father disappears, she goes into the land of the dangerous Free Magic, the Old Kingdom, to discover whether he waits in the land beyond.

Mass Market Paperback

ISBN-10: 0064471837
ISBN-13: 978-0064471831

Hardcover Edition

ISBN-10: 0060273224
ISBN-13: 978-0060273224

updated 27 March 2007

Trollslayer by William King

Gotrek Gurnisson

Felix Jaeger

Gotrek seeks a mighty death in battle with creatures to pay for some shameful act in the Dwarven kingdoms. In order to seek that death, he seeks battle with bigger and bigger monsters, and as the books progress the works of Chaos become more and more prevalent as he somehow manages to survive every encounter with his Rememberer, Felix Jaeger.

Felix was rescued from trampling horses by Gotrek. Later, when drunk, he swore to follow Gotrek wherever he goes and write the tale of his death saga, part of which appears at the start of the chapters in the books.

In the course of their adventures Felix sobers up, but manages to continue following Gotrek.

Trollslayer is the first of his books in his Death Saga. It is episodic and set in the Warhammer world (not to be confused with Warcraft), and in it there are all sorts of daemonic influences for Gotrek and Felix to uncover, and slay.

Paperback
ISBN-10: 1844160025
ISBN-13: 978-1844160020

Collected in Felix and Gotrek the First Omnibus
ISBN-10: 1844163741
ISBN-13: 978-1844163748

Wild Magic book 1 of The Immortals by Tamora Pierce Daine

 

Daine can communicate with animals. This alone gets her a job handling the Riders horses under Onua. However, as she continues to travel (meeting the Lioness Alanna, the Queen herself, and many others along the way) it becomes clear that her rapport with the animals can lead to dangerous ends, possibly forcing her to join with the animals and become one herself.

As the wizard Numair attempts to train her, the kingdom becomes beset by the recently released Immortals, and all manner of creatures are not only terrorizing the camp, but Daine herself.

Paperback
ISBN-10: 1416903437
ISBN-13: 978-1416903437

Wintersmith by Terry Pratchett (A Discworld Novel) Tiffany Aching

 

Tiffany Aching, not quite 13 year old witch-in-training, attracts the unwanted romantic advances of the personification of Winter on top of her attempts to learn the ways and means of magic from Miss Treason. She hides from the Wintersmith with the help of Granny Weatherwax, Agnes Nitt, and Nanny Ogg, all members of her coven, as her servants, the Nac Mac Feegles, eat and drink and try to rescue the lady of Summer.

There are two books prior to Wintersmith—The Wee Free Men and A Hatful of Sky but Pratchett eases the new reader in such that it's simple to understand who or what is going on. Wintersmith is a wonderful coming of age story, mixed with romance, mixed with the hilarity of the Feegles (drunken smurfs anyone?), mixed with the magic and life of any other Terry Pratchett novel.

Hardcover
ISBN-10: 0060890312
ISBN-13: 978-0060890315

 

 

 

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